Difference between revisions of "XLights"
From Nutcracker Wiki
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− | < | + | === xLights History === |
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* Xlights was created in 2010 by Matt Brown. Matt, a LOR user, wanted a show player that would have low system requirements and high performance. | * Xlights was created in 2010 by Matt Brown. Matt, a LOR user, wanted a show player that would have low system requirements and high performance. | ||
* Xlights has been a reliable player used by hundreds of Christmas Light enthusiasts | * Xlights has been a reliable player used by hundreds of Christmas Light enthusiasts | ||
</div> | </div> | ||
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===Nutcracker 2.0=== | ===Nutcracker 2.0=== | ||
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* Nutcracker was written by Sean Meighan in 2012. | * Nutcracker was written by Sean Meighan in 2012. | ||
* Sean, who was new to Christmas Lights, wanted an easier way of creating effects on smart RGB devices. | * Sean, who was new to Christmas Lights, wanted an easier way of creating effects on smart RGB devices. | ||
* Sean came up with the concept of defining a model (Megatree, matrix, arches, .etc.) and then dropping effects (butterfly, spirals, text, .etc.) onto the model. | * Sean came up with the concept of defining a model (Megatree, matrix, arches, .etc.) and then dropping effects (butterfly, spirals, text, .etc.) onto the model. | ||
* Nutcracker 1.0 and 2.0 were developed as a web application. To create effects you would log into the web, define models, and drop effects. | * Nutcracker 1.0 and 2.0 were developed as a web application. To create effects you would log into the web, define models, and drop effects. | ||
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</div> | </div> | ||
− | < | + | ===XLights/Nutcracker is Born!=== |
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* In January 2013, Matt Brown took the web based code that Sean had written and re-wrote into C++ and made Nutcracker part of xLights. | * In January 2013, Matt Brown took the web based code that Sean had written and re-wrote into C++ and made Nutcracker part of xLights. | ||
* It produced a real time Nutcracker product. | * It produced a real time Nutcracker product. | ||
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** The snowflake effect took 5 minutes to generate effects using Nutcracker 2 minutes | ** The snowflake effect took 5 minutes to generate effects using Nutcracker 2 minutes | ||
** In Nutcracker 3 (The xLights port), that same effect now took less than 5 seconds. | ** In Nutcracker 3 (The xLights port), that same effect now took less than 5 seconds. | ||
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</div> | </div> | ||
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===xLights/Nutcracker - The Next Evolution in computer animated lighting!=== | ===xLights/Nutcracker - The Next Evolution in computer animated lighting!=== | ||
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* In January 2015, a group of courageous men took on the task to develop the next evolution of xLights/Nutcraker. | * In January 2015, a group of courageous men took on the task to develop the next evolution of xLights/Nutcraker. | ||
* Audacity timings have been incorporated into the platform. For those who wish to add and create timings manually, please see below. | * Audacity timings have been incorporated into the platform. For those who wish to add and create timings manually, please see below. | ||
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** [//manual.audacityteam.org/o/ Audacity Online Manual] | ** [//manual.audacityteam.org/o/ Audacity Online Manual] | ||
** [[Timing Tools]] (add-ins) | ** [[Timing Tools]] (add-ins) | ||
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</div> | </div> |
Revision as of 06:36, 21 August 2015
xLights History
- Xlights was created in 2010 by Matt Brown. Matt, a LOR user, wanted a show player that would have low system requirements and high performance.
- Xlights has been a reliable player used by hundreds of Christmas Light enthusiasts
Nutcracker 2.0
- Nutcracker was written by Sean Meighan in 2012.
- Sean, who was new to Christmas Lights, wanted an easier way of creating effects on smart RGB devices.
- Sean came up with the concept of defining a model (Megatree, matrix, arches, .etc.) and then dropping effects (butterfly, spirals, text, .etc.) onto the model.
- Nutcracker 1.0 and 2.0 were developed as a web application. To create effects you would log into the web, define models, and drop effects.
XLights/Nutcracker is Born!
- In January 2013, Matt Brown took the web based code that Sean had written and re-wrote into C++ and made Nutcracker part of xLights.
- It produced a real time Nutcracker product.
- Example:
- The snowflake effect took 5 minutes to generate effects using Nutcracker 2 minutes
- In Nutcracker 3 (The xLights port), that same effect now took less than 5 seconds.
xLights/Nutcracker - The Next Evolution in computer animated lighting!
- In January 2015, a group of courageous men took on the task to develop the next evolution of xLights/Nutcraker.
- Audacity timings have been incorporated into the platform. For those who wish to add and create timings manually, please see below.