Difference between revisions of "XLights"

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===Short Cut Keys===
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===XLights History===
 
* Xlights was created in 2010 by Matt Brown. Matt, a LOR user, wanted a show player that would have low system requirements and high performance.
 
* Xlights was created in 2010 by Matt Brown. Matt, a LOR user, wanted a show player that would have low system requirements and high performance.
 
* Xlights has been a reliable player used by hundreds of Christmas Light enthusiasts
 
* Xlights has been a reliable player used by hundreds of Christmas Light enthusiasts
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</div>
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<h2 style="text-align:center; font-size:1.8em; margin:2px 0px; background:#CBCBCB; color:#5C92BC"> <span class="mw-headline" id="Nutcracker2">Nutcracker 2.0</span></h2>
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===Nutcracker 2.0===
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* Nutcracker was written by Sean Meighan in 2012.
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* Sean, who was new to Christmas Lights, wanted an easier way of creating effects on smart RGB devices.
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* Sean came up with the concept of defining a model (Megatree, matrix, arches, .etc.) and then dropping effects (butterfly, spirals, text, .etc.) onto the model.
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* Nutcracker 1.0 and 2.0 were developed as a web application. To create effects you would log into the web, define models, and drop effects.
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</div>
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<h2 style="text-align:center; font-size:1.8em; margin:2px 0px; background:#CBCBCB; color:#5C92BC"> <span class="mw-headline" id="Nutcracker3">Nutcracker 3.0</span></h2>
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<div style="background-color:#f9f9f9; border: 1px #aaa solid;margin:0px; padding-bottom:1em; padding-left:1em;padding-right:1em;margin-bottom:1em">
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===XLights/Nutcracker is Born!===
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* In January 2013, Matt Brown took the web based code that Sean had written and re-wrote into C++ and made Nutcracker part of xLights.
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* It produced a real time Nutcracker product.
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* Example:
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** The snowflake effect took 5 minutes to generate effects using Nutcracker 2 minutes
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** In Nutcracker 3 (The xLights port), that same effect now took less than 5 seconds.
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</div>
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<h2 style="text-align:center; font-size:1.8em; margin:2px 0px; background:#CBCBCB; color:#5C92BC"> <span class="mw-headline" id="Nutcracker4">Nutcracker 4.0</span></h2>
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<div style="background-color:#f9f9f9; border: 1px #aaa solid;margin:0px; padding-bottom:1em; padding-left:1em;padding-right:1em;margin-bottom:1em">
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===xLights/Nutcracker - The Next Evolution in computer animated lighting!===
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* In January 2015, a group of courageous men took on the task to develop the next evolution of xLights/Nutcraker.
  
 
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Revision as of 19:16, 17 August 2015


xLights History

XLights History

  • Xlights was created in 2010 by Matt Brown. Matt, a LOR user, wanted a show player that would have low system requirements and high performance.
  • Xlights has been a reliable player used by hundreds of Christmas Light enthusiasts

Nutcracker 2.0

Nutcracker 2.0

  • Nutcracker was written by Sean Meighan in 2012.
  • Sean, who was new to Christmas Lights, wanted an easier way of creating effects on smart RGB devices.
  • Sean came up with the concept of defining a model (Megatree, matrix, arches, .etc.) and then dropping effects (butterfly, spirals, text, .etc.) onto the model.
  • Nutcracker 1.0 and 2.0 were developed as a web application. To create effects you would log into the web, define models, and drop effects.

Nutcracker 3.0

XLights/Nutcracker is Born!

  • In January 2013, Matt Brown took the web based code that Sean had written and re-wrote into C++ and made Nutcracker part of xLights.
  • It produced a real time Nutcracker product.
  • Example:
    • The snowflake effect took 5 minutes to generate effects using Nutcracker 2 minutes
    • In Nutcracker 3 (The xLights port), that same effect now took less than 5 seconds.

Nutcracker 4.0

xLights/Nutcracker - The Next Evolution in computer animated lighting!

  • In January 2015, a group of courageous men took on the task to develop the next evolution of xLights/Nutcraker.